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Sinistea.png

Mad Party

Pokemon

(4) Sinistea

(4) Polteageist

(4) Bunnelby

(4) Dedenne

(4) Galarian Mr. Rime

(2) Oranguru

(1) Mr. Mime

(1) Jirachi

(1) Dedenne-GX

Trainers/Support

(4) Professor's Research

(4) Quick Ball

(4) Mysterious Treasure

(4) Acro Bike

(3) Great Ball

(3) Scoop Up Net

(2) Roxie

(1) Boss's Orders

(1) Great Catcher

(1) Rose Tower

(1) Thunder Mountain

Energy

(4) Twin Energy

(3) Triple Acceleration Energy

Pokemon

(4) Sinistea (SSH #89)

C Teatime

Each player draws 2 cards.

SSH_089_R_EN_LG.png

Regular / Max Rarity

(4) Polteageist (DAA #83 / SHF #SV053)

Ability: Tea Break

You must discard a Pokémon that has the Mad Party attack from your hand in order to use this Ability. Once during your turn, you may draw 2 cards.

 

CC Mad Party 20x

This attack does 20 damage for each Pokémon in your discard pile that has the Mad Party attack.

DAA_083_R_EN_LG.png

Regular Rarity

SHF_SV53_R_EN_LG.png

Max Rarity

(4) Bunnelby (DAA #150 / SHF #SV097)

CC Mad Party 20x

This attack does 20 damage for each Pokémon in your discard pile that has the Mad Party attack.

DAA_150_R_EN_LG.png

Regular Rarity

SHF_SV97_R_EN_LG.png

Max Rarity

(4) Dedenne (DAA #78 / SHF #SV051)

PCC Mad Party 20x

This attack does 20 damage for each Pokémon in your discard pile that has the Mad Party attack.

DAA_078_R_EN_LG.png

Regular Rarity

SHF_SV51_R_EN_LG.png

Max Rarity

(1) Galarian Mr. Rime (DAA #36 / SHF #SV021)

Ability: Shuffle Dance

Once during your turn, you may switch 1 of your opponent's face-down Prize cards with the top card of their deck. (The cards stay face down.)

 

WCC Mad Party 20x

This attack does 20 damage for each Pokémon in your discard pile that has the Mad Party attack.

DAA_036_R_EN_LG.png

Regular Rarity

SHF_SV21_R_EN_LG.png

Max Rarity

(2) Oranguru (SSH #148 / VIV #199)

Ability: Primate Wisdom

Once during your turn, you may switch a card from your hand with the top card of your deck.

 

CCC Whap Down 70

SSH_148_R_EN_LG.png

Regular Rarity

VIV_199_R_EN_LG.png

Max Rarity

(1) Mr. Mime (DET #11)

Ability: Pantomime

When you play this Pokémon from your hand onto your Bench during your turn, you may switch 1 of your face-down Prize cards with the top card of your deck.

 

PC Juggling 20x

Flip 4 coins. This attack does 20 damage for each heads.

DET_011_R_EN_LG.png

Regular / Max Rarity

(1) Jirachi (CES #97)

Ability: Wish Upon a Star

If you took this Pokémon as a face-down Prize card during your turn and your Bench isn't full, before you put it into your hand, you may put it onto your Bench and take 1 more Prize card.

 

CCC Perish Dream 10

This Pokémon is now Asleep. At the end of your opponent's next turn, the Defending Pokémon will be Knocked Out.

CES_097_R_EN_LG.png

Regular / Max Rarity

(1) Dedenne-GX (UNB #57 / #219)

Ability: Dedechange

When you play this Pokémon from your hand onto your Bench during your turn, you may discard your hand and draw 6 cards. You can't use more than 1 Dedechange Ability each turn.

 

LC Static Shock 50

 

 

LC Tingly Return-GX 50

Your opponent's Active Pokémon is now Paralyzed. Put this Pokémon and all cards attached to it into your hand. (You can't use more than 1 GX attack in a game.)

UNB_057_R_EN_LG.png

Regular Rarity

UNB_219_R_EN_LG.png

Max Rarity

Trainer / Support

(4) Professor's Research (SSH #178 / #209)

Discard your hand and draw 7 cards.

Regular Rarity

SSH_178_R_EN_LG.png

Max Rarity

SSH_209_R_EN_LG.png

(4) Quick Ball (SSH #179 / SSH#216)

You can play this card only if you discard another card from your hand.

Search your deck for a Basic Pokémon, reveal it, and put it into your hand. Then, shuffle your deck.

Regular Rarity

Max Rarity

(4) Mysterious Treasure (FLI #113 / #145)

Discard a card from your hand. If you do, search your deck for a [P] or [N] Pokémon, reveal it, and put it into your hand. Then, shuffle your deck.

FLI_113_R_EN_LG.png

Regular Rarity

FLI_145_R_EN_LG.png

Max Rarity

(4) Acro Bike (CES #123 / #178)

Look at the top 2 cards of your deck and put 1 of them into your hand. Discard the other card.

CES_123_R_EN_LG.png

Regular Rarity

CES_178_R_EN_LG.png

Max Rarity

(3) Great Ball (SSH #164 / BCR #129)

Look at the top 7 cards of your deck. You may reveal a Pokémon you find there and put it into your hand. Shuffle the other cards back into your deck.

SSH_164_R_EN_LG.png

Regular Rarity

BCR_129_R_EN_LG.png

Max Rarity

(3) Scoop Up Net (RCL #165 / #207)

Look at the top 7 cards of your deck. You may reveal a Pokémon you find there and put it into your hand. Shuffle the other cards back into your deck.

RCL_165_R_EN_LG.png

Regular Rarity

RCL_207_R_EN_LG.png

Max Rarity

(2) Roxie (CEC #205)

Discard up to 2 Pokémon that aren't Pokémon-GX or Pokémon-EX from your hand. Draw 3 cards for each card you discarded in this way.

CEC_205_R_EN_LG.png

Regular / Max Rarity

(1) Boss's Orders (RCL #154 / #200)

Switch 1 of your opponent's Benched Pokémon with their Active Pokémon.

RCL_154_R_EN_LG.png

Regular Rarity

Max Rarity

(2) Great Catcher (CEC #192 / #264)

You can play this card only if you discard 2 other cards from your hand.

Switch 1 of your opponent's Benched Pokémon-GX or Pokémon-EX with their Active Pokémon.

CEC_192_R_EN_LG.png

Regular Rarity

CEC_264_R_EN_LG.png

Max Rarity

(1) Roser Tower (DAA #169)

Once during each player's turn, that player may draw cards until they have 3 cards in their hand.

DAA_169_R_EN_LG.png

Regular / Max Rarity

(1) Thunder Mountain (LOT #191)

The attacks of [L] Pokémon (both yours and your opponent's) cost [L] less.

Whenever any player plays an Item or Supporter card from their hand, prevent all effects of that card done to this Stadium card.

LOT_191_R_EN_LG.png

Regular / Max Rarity

Energy

Regular Rarity

RCL_174_R_EN_LG.png

(4) Twin 

  Energy

(RCL #174)

UNB_190_R_EN_LG.png

(4) Triple Acceleration Energy

(UNB #190)

Max Rarity

RCL_209_R_EN_LG.png

  (4) Twin 

   Energy

(RCL #209)

UNB_234_R_EN_LG.png

(4) Triple Acceleration Energy

(UNB #234)

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