
Zacian V
Deck
Pokemon
Pokemon
(2) Arceus & Dialga & Palkia-GX
(2) Zacian V
(2) Galarian Moltres V
(2) Dedenne-GX
(1) Crobat V
(1) Eldegoss V
(1) Mawile-GX
(1) Galarian Zapdos V
(1) Hoopa
(1) Marshadow
Trainers/Support
(4) Professor's Research
(4) Quick Ball
(4) Metal Saucer
(3) Boss's Orders
(3) Energy Switch
(3) Viridan Forest
(2) Cherish Ball
(2) Switch
(1) Skyla
(1) Escape Rope
(1) Great Catcher
(1) Tool Scrapper
(1) Echoing Horn
(1) Air Ballon
(1) Big Charm
(2) Arceus & Dialga & Palkia-GX (CEC #156/#258)
Arceus & Dialga & Palkia-GX - Dragon - 280 HP
Pokemon - Basic
WMC Ultimate Ray 150
Search your deck for up to 3 basic Energy cards and attach them to your Pokémon in any way you like. Then, shuffle your deck.
M+ Altered Creation-GX
For the rest of this game, your Pokémon's attacks do 30 more damage to your opponent's Active Pokémon (before applying Weakness and Resistance). If this Pokémon has at least 1 extra [W] Energy attached to it (in addition to this attack's cost), when your opponent's Active Pokémon is Knocked Out by damage from those attacks, take 1 more Prize card. (You can't use more than 1 GX attack in a game.)

Regular Rarity

Max Rarity
(2) Zacian V (SSH #138/#211)
Ability: Intrepid Sword
Once during your turn, you may look at the top 3 cards of your deck and attach any number of [M] Energy cards you find there to this Pokémon. Put the other cards into your hand. If you use this Ability, your turn ends.
MMM Brave Blade 230
During your next turn, this Pokémon can't attack.

Regular Rarity

Max Rarity
(2) Galarian Moltres V (CRE #97/#176)
Ability: Direflame Wings
Once during your turn, you may attach a [D] Energy card from your discard pile to this Pokémon. You can't use more than 1 Direflame Wings Ability each turn.
DDC Aura Burn 190
This Pokémon also does 30 damage to itself.

Regular Rarity

Max Rarity
(2) Dedenne-GX (UNB #57/#219)
Ability: Dedechange
When you play this Pokémon from your hand onto your Bench during your turn, you may discard your hand and draw 6 cards. You can't use more than 1 Dedechange Ability each turn.
LC Static Shock 50
LC Tingly Return-GX 50
Your opponent's Active Pokémon is now Paralyzed. Put this Pokémon and all cards attached to it into your hand. (You can't use more than 1 GX attack in a game.)

Regular Rarity

Max Rarity
(1) Crobat V (SHF #44) / (DAA #182)
Ability: Dark Asset
When you play this Pokémon from your hand onto your Bench during your turn, you may draw cards until you have 6 cards in your hand. You can't use more than 1 Dark Asset Ability each turn.
DC Venomous Fang 70
Your opponent's Active Pokémon is now Poisoned.

Regular Rarity

Max Rarity
(1) Eldegoss V (CPA #5 / RCL #176)
Ability: Happy Match
When you play this Pokémon from your hand onto your Bench during your turn, you may put a Supporter card from your discard pile into your hand.
CC Float Up 50
You may shuffle this Pokémon and all attached cards into your deck.

Regular Rarity

Max Rarity
(1) Mawile-GX (UNM #141/#246)
Ability: Captivating Wink
When you play this Pokémon from your hand onto your Bench during your turn, you may have your opponent reveal their hand and put any number of Basic Pokémon you find there onto their Bench.
MC Wily Bite 10+
This attack does 30 more damage for each of your opponent's Benched Pokémon.
MC Big Eater-GX
Your opponent reveals their hand. Discard all Supporter cards you find there. (You can't use more than 1 GX attack in a game.)

Regular Rarity

Max Rarity
(1) Galarian Zapdos V (CRE #80/#173)
Ability: Fighting Instinct
This Pokémon's attacks cost [C] less for each of your opponent's Pokémon V in play.
FCCC Thunderous Kick 170
Before doing damage, discard a Special Energy from your opponent's Active Pokémon.

Regular Rarity
Max Rarity

(1) Hoopa (UNM #140)
C Evil Admonition 10+
This attack does 20 more damage for each of your opponent's Pokémon that has an Ability.
CCC Mind Shock 80
This attack's damage isn't affected by Weakness or Resistance.

Regular Rarity / Max Rarity
(1) Marshadow (UNB #81)
Ability: Resetting Hole
Once during your turn (before your attack), if this Pokémon is on your Bench, you may discard any Stadium card in play. If you do, discard this Pokémon and all cards attached to it.
C Red Knuckles 10+
If your opponent's Active Pokémon is an Ultra Beast, this attack does 60 more damage.

Regular Rarity / Max Rarity
Trainer / Support
(4) Professor's Research (SHF #60/#209)
Discard your hand and draw 7 cards.
Regular Rarity

Max Rarity

(4) Quick Ball (SSH #209 / SSH#216)
You can play this card only if you discard another card from your hand.
Search your deck for a Basic Pokémon, reveal it, and put it into your hand. Then, shuffle your deck.

Regular Rarity

Max Rarity
(4) Metal Saucer (SSH #209)
You can play this card only if you discard another card from your hand.
Search your deck for a Basic Pokémon, reveal it, and put it into your hand. Then, shuffle your deck.

Regular Rarity

Max Rarity
(3) Boss's Orders (SHF #58 / RCL #200)
Switch 1 of your opponent's Benched Pokémon with their Active Pokémon.

Regular Rarity

Max Rarity
(3) Energy Switch (SSH #162 / ROS #109)
Move a basic Energy from 1 of your Pokémon to another of your Pokémon.

Regular Rarity

Max Rarity
(3) Viridan Forest (TEU #156 / ROS #109)
Once during each player's turn, that player may discard a card from their hand. If they do, that player searches their deck for a basic Energy card, reveals it, and puts it into their hand. Then, that player shuffles their deck.

Regular Rarity

Max Rarity
(2) Cherish Ball (UNM #191/#250)
Search your deck for a Pokémon-GX, reveal it, and put it into your hand. Then, shuffle your deck.

Regular Rarity

Max Rarity
(1) Skyla (RCL #166/#72)
Search your deck for a Trainer card, reveal it, and put it into your hand. Shuffle your deck afterward.

Regular Rarity

Max Rarity
(1) Escape Rope (BST #125 / BUS #163)
Each player switches their Active Pokémon with 1 of their Benched Pokémon. (Your opponent switches first. If a player does not have a Benched Pokémon, that player doesn't switch Pokémon.)

Regular Rarity

Max Rarity
(1) Great Catcher (CEC #192/#264)
You can play this card only if you discard 2 other cards from your hand.
Switch 1 of your opponent's Benched Pokémon-GX or Pokémon-EX with their Active Pokémon.

Regular Rarity

Max Rarity
(1) Tool Scrapper (RCL #168/#208)
Choose up to 2 Pokémon Tool cards attached to Pokémon in play (yours or your opponent's) and discard them.

Regular Rarity

Max Rarity
(1) Echoing Horn (CRE #136/#255)
Put a Basic Pokémon from your opponent's discard pile onto their Bench.

Regular Rarity

Max Rarity
(1) Air Ballon (SSH #156/#213)
The Retreat Cost of the Pokémon this card is attached to is [C][C] less.

Regular Rarity

Max Rarity
(1) Big Charm (SSH #158 / RCL #206)
The Pokémon this card is attached to gets +30 HP.

Regular Rarity

Max Rarity
Energy
Regular Rarity




(3)Aurora Energy
(SSH #186)
Max Rarity

(5)Darkness Energy
(EVS #236)

(2)Water Energy
(CRE #231)

(5)Metal Energy
(EVS #237)